Thursday, January 6, 2011

Masking video and Texturing

Masks:

Here is the tutorial video for setting up masks

Textures:

There are two ways of getting textures of objects for 3D studio Max.

Texture image from voxels - Achieved within Meshlab, pretty straightforward, and produces passable results: http://vimeo.com/14894509

Projection mapping - Achieved in 3DS Max, more difficult, but better results: http://blog.neonascent.net/archives/cameraexport-photosynth-to-camera-projection-in-3ds-max/

1 comment:

  1. for the projection mapping in 3ds i cant find the 'get all materials from scene' function as seen in your video tutorial?

    ReplyDelete