To do this you will need to locate the BuildAR program files folder, create a folder with your student number and name, have all content for your AR Installation in that folder, then save the BuildAR *.xml file in the scenes folder.
- go to : C:\Program Files (x86)\BuildAR\data\scenes
- Create a folder with your Student Number and Name in the scenes folder (1234567_JohnSmith)
- save/copy all of your model and pattern files in your newly created folder
- save your *.xml file in the scenes folder with your student number and name (1234567_JohnSmith.xml)
- so you should have:
- C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith\(all of your content)
- C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith.xml
- C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith\(all of your content)
- zip up the folder and file and resubmit to: ftp://emustore.fbe.unsw.edu.au/Submit/ARCH0006 - 9006 Harkins Harle 2011/Assignmnet 2
- Hand in your physical marker system to Jeremy or Josh!
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