Tuesday, January 4, 2011

Installation 1 - Brief 15% Due Week 1 A Real Object - Photogrammetry and 3D Printing

In the realm of manufacturing and fabrication the possibilities to create new, never seen before objects are increasing exponentially. As a result new ideas need to be incorporated into our design process in order to accommodate for these new advances, and as has been historically throughout design history, the experimentation with materials and manufacturing processes continues into these new areas. Rapid prototyping is one area that we have an opportunity to engage with during this course.

Premise: Starting with “Reality” as our driving concept, we will engage with and gain competency with the technologies involved in a rapid prototyping process, from capturing and creating 3D geometry using a range of software and applications and experimenting with the possibilities afforded us by the use of a 3D printer. You should think about what may be possible to make with a 3D printer that is impossible to make otherwise.

As a starting point you can use either a significant building… or a chosen object as a base point. You will capture imagery of your building/object in order to create an accurate textured 3D model photogrammetric reconstruction, and provide 3D Rendered images of your object for comparison with your real object. Using your object and an abstract concept as a director you will develop an artistic alteration to your object, making a sculptural work of art.

Working with a largely abstract and beautiful aesthetic frame of mind you will alter your photogrammetric building/object to make an beautifully impossible object. Incorporating concepts such as social aspect or emotive direction can help to validate the context of your work.

The focus of this work should be producing an object that captures the imagination.

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