Sunday, February 27, 2011

Exhibition Shots!

Here are a few shots of the exhibition set-up that we had over O-Week. Looked great, but mainly because of the excellent work that all the students produced.




Tuesday, February 8, 2011

Final Presentation: 1 - 5pm Thursday, 10th February

Presentation of your final assignment work for "What Is Reality?" will be taking place:

1 - 5pm Thursday, 10th February

Please have everything you will need to present your assignment, including markers and files ready. It's advisable to bring a video-based demo of your assignment in case there is a technical problem on the day.

Looking forward to seeing your work!

Josh

Tuesday, January 25, 2011

Some more on 3D Printing

For those of you interested in further 3D printing - maybe for your final assignment - here is some extra information.


GeoMagic Studio is an application specifically designed for cleaning up 3D scans, and getting them ready for printing. This has some nice tools for eliminating non-manifold edges, and filling holes, etc. You can request a free trial from the GeoMagic website: http://www.geomagic.com/en/register.php?studiodemo

Shapeways is a cheap, global 3D printing provider, that offers some really cool services, such as getting your model in metal. The prices (seem to!) include postage. I have just ordered a print in colour "sandstone" for AU$25, that would have been $200+ from our printers. The only issue is a delay in receiving the models. I'll let you know how long it took for mine.

Shapeways also has a good set of tutorials on fixing up your model for printing, and even offers to help fix them for you! The tutorials are here: http://www.shapeways.com/tutorials/fixing-non-manifold-models

Thursday, January 20, 2011

NameApprovedLink
Jackey YuenYhttp://escapsule.blogspot.com/2011/01/assignment-3-proposal.html
Joseph MammoneYhttp://josephmammone.blogspot.com/2011/01/assignment-3-proposal.html
Tri PhamY
http://tripham-arch0006-2011.blogspot.com/2011/01/assignment-3-proposal.html
Ernest FratczakY
http://wanderingeye3d.blogspot.com/2011/01/installation-3-propsoal.html
Chris FreeburnY
http://arch9006-freeburn.blogspot.com/2011/01/assignment-3-proposal.html
Ivette BecharaYhttp://whatisreality2011ivette.blogspot.com/2011/01/assignment-3-proposal.html
Yi ZhangY

http://angelzhangyiar.blogspot.com/2011/01/assignment3-proposal.html

Vu Khiem NguyenY
http://nguyenvukhiemarch0006.blogspot.com/2011/01/proposal-for-final-assignment.html
Liyi ZhangNN
Brandan VillatoraYhttp://bvillatoraarch0006.blogspot.com/2011/01/final-scheme-proposal.html
Marcus HoonY
http://marcusarch0006.blogspot.com/2011/01/assignment-3-proposal_4216.html
James ChangYhttp://realityisaugmented.blogspot.com/2011/01/assignment-3-abstract.html
Alex NgYhttp://realityisaugmented2.blogspot.com/2011/01/assignment-3-proposal.html
Charles EstephenY
http://estephen.blogspot.com/2011/01/assignment-3-reality-mash-up.html
Alfie ArcuriYhttp://aarcuri.blogspot.com/2011/01/assignment-3-proposal.html
Xin LiuNN
Michael DiedricksYhttp://michaeldiedrickswhatisreality2011.blogspot.com/
Veronica HoY
http://augmentedrealityandphotogrammetry.blogspot.com/2011/01/proposal.html
Stephanie ChiuY
http://stephanie-chiu.blogspot.com/2011/01/proposal.html
Jakub BesedaY
http://jakubbesedaarp2011.weebly.com/assignment3.html
Hamid HamaviNN
Terrence WongYhttp://terrencewong0006.blogspot.com/2011/01/assignment-3-proposal.html
Wen Jun HuYN

Tasks for Friday 21st January - Final Class!!!

  • Have your proposals checked and approved by the tutors.
  • Hand in any final outputs from Assignment 1 or Assignment 2 that have not yet been submitted.
  • ...
  • ...
  • ...
  • Have a drink at the Uni Bar!
  • ...
  • Thank you all for a most enjoyable course, and we look forward to seeing what is produced for your final projects!
  • ...
  • Good Luck!

Costing for 3D Printed Models

NameCostPaid
Jackey Yuen$84.70Y
Joseph Mammone$64.90N
Tri Pham$74.80
Y
Ernest Fratczak$72.60Y
Chris Freeburn$77.00Y
Ivette Bechara$86.90Y
Yi Zhang$69.30Y
Vu Khiem Nguyen$82.50Y
Liyi Zhang$74.80Y
Brandan Villatora$94.60Y
Marcus Hoon$79.20Y
James Chang$67.10N
Alex Ng$71.50Y
Charles Estephen$72.60N
Alfie Arcuri$75.90Y
Xin Liu$71.50Y
Michael Diedricks$73.70Y
Veronica Ho$71.50Y
Stephanie Chiu$67.10Y
Jakub Beseda$68.20Y
Hamid Hamavi$69.30Y
Terrence Wong$74.80Y
Wen Jun Hu$77.00Y

Tuesday, January 18, 2011

AR - Automatic Trying on Glasses

Since everyone's been talking about this idea, I thought I would share one that I have seen that is quite fun...

Automatic Trying on Glasses
http://demos.t-immersion.com/

go to the bottom example...

Assignmnet 3 Brief - PDF link

Here is the link to the full Assignment 3 Brief:
ARCH0006_Assignmnet3_Brief.pdf

Tasks for Wednesday 19th January

  • Resubmit Assignment 2 using the "Assignment 2 Resubmission" post as a guide.
  • Discuss your proposals/projects for the final Assignment with the tutors.
  • Based on your proposals or the Assignment Brief, start to sketch out ideas and gather visual/reference material to support your concept.
  • Submit your Augmented Reality Marker System from Assignment 2 to Jeremy or Josh.
  • Complete, post to your blog and bring in your Proposal for Assignment 3 for Friday's last class to discuss with the tutors.

Assignment 2 Resubmission

Due to file path shenanigans, we will need to have you resubmit your Assignment 2 files again, saved in the correct path.

To do this you will need to locate the BuildAR program files folder, create a folder with your student number and name, have all content for your AR Installation in that folder, then save the BuildAR *.xml file in the scenes folder.

  1. go to : C:\Program Files (x86)\BuildAR\data\scenes
  2. Create a folder with your Student Number and Name in the scenes folder (1234567_JohnSmith)
  3. save/copy all of your model and pattern files in your newly created folder
  4. save your *.xml file in the scenes folder with your student number and name (1234567_JohnSmith.xml)
  5. so you should have:
    • C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith\(all of your content)
    • C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith.xml
  6. zip up the folder and file and resubmit to: ftp://emustore.fbe.unsw.edu.au/Submit/ARCH0006 - 9006 Harkins Harle 2011/Assignmnet 2
  7. Hand in your physical marker system to Jeremy or Josh!

Wednesday 19th 1pm - iCinema Demo

As a treat today, we will be going to the iCinema Centre for Interactive Cinema Research, this will be a lot of fun, and you will get to see some cutting edge technology in a range of fields all relating to Digital Interactivity. We will meet at 1:00pm at the bottom of the Scientia Building steps, and we will all go in together at 1:15pm. The doors are locked, so if you're late I will come out and check for any stragglers every 10-15 minutes or so.


Here is an excerpt from the website http://www.icinema.unsw.edu.au/index.html:

“The iCinema Centre for Interactive Cinema Research, established in 2002, is a joint venture of the College of Fine Arts, Faculty of Engineering and the Faculty of Arts and Social Sciences at the University of New South Wales. It brings together researchers and postgraduate students in new media, aesthetics, cinematic theory, multimedia design, computer science, cognitive science, software/hardware engineering and mining virtual reality.
The iCinema research program focuses on research into digital interactivity for benchmark applications across the arts, culture and industry. In particular, it is focused on the way the digital can be used to imagine new ways of living in the contemporary world, redefining how we seek recreation and learning, and the way we work and do business.”

Monday, January 17, 2011

Installation 3 - A Reality Mash-Up - Short Brief

For this assignment you will need to bring the skills that you have developed over the last two weeks into polished final Design Presentation. Aiming to utilise technologies from Photogrammetric Reconstructions to Augmented Reality you will deliver an Architectural Installation that explores a design development in context to future design presentation methods.

The main idea of this assignment will be to “Mash-Up” a range of physical and digital processes into an Architectural Intervention Installation for display at the final exhibition.

As an idea of what may be possible, we are proposing a Photogrammetry/Augmented Reality Mash-Up that utilises all of the skills you have developed in this course so far.

In this “standard” project, we expect you to choose an architecture of interest, photogrametrically reconstruct the architecture (using modelling skills to help to refine your model to the most efficient printing arrangement), alter the model as suits your purposes and get a 3D print of your model. Using that as a basis for your project you will then go through the design process, “designing” your Architectural Intervention on your chosen architecture, and developing a range of iterative design possibilities that can be tested against your 3D printed model using Augmented Reality.

It is expected that you will spend between 30 to 50 hours working on this final Assignment over the next 2 weeks.

This is just the “standard” approach that you may take to your final Assignment. Your other option is to write a proposal of what you would like to achieve.

Your proposal must be a minimum of 250 words long. In addition to a 250 word description you will need to provide us with assessment criteria on what aspect of the technology you will be concentrating on as well as outcomes that you expect to be able to achieve with your project (what you will be producing). You will have to thin kabout how your project can be displayed in an exhibition setting.

Design Inspiration



In anticipation of the start of your big design assignment, here are some spatial/architectural/urban/CGI related visual references. They should prime you for some creative final assignments! :)


Music Videos


Movies


Books

  • Beyond Architecture (1,2,3)

Writings

  • An excerpt from Gaston Bachelard's "Poetics of Space" (found here)

Thursday, January 13, 2011

Tasks for Friday 14th January

  • Produce concept sketches for how your Augmented Reality Installation will work (post to your blog).
  • Choose your subject matter for the second Assignment and start to consider how your your models will interact with your markers. You may want to provide sketches of your ideas.
  • Begin constructing your 3D models and your Augmented Reality Installation using a modeling program and BuildAR, testing your ideas, model scales, any animations etc. as you proceed. Remember to document your processes and provide images of your work on your blog.
  • As you decide on your subject matter, start to develop your markers for your installation, and consider the overall package of your Assignment 2 Submission.
Note: For next Tuesday 18th's class, please bring in your 3D printed and cleaned objects. We will be collecting them from you for the time being, and marking. Also the "Example Assignment 1 Blog Post", so please complete a blog post for Assignment 1.

Example Assignment 1 Post

Title of Project

Description: 100 words describing your project. Should read like an art gallery plaque. Make it eloquent and concise.


Comparison of Real object and 3D reconstruction 1


Comparison of Real object and 3D reconstruction 2


Renders of your of your reconstructed object.


Photo of your final printed and cleaned object.

Also post any concept sketches or other supporting assignment material below the main content of this post.

Animation in BuildAR

To create an animation in an .ive file, one option is to use 3D Studio Max.

You can export your scene directly to IVE by installing the OSGExp plugin available from http://sourceforge.net/apps/mediawiki/osgmaxexp/

Assignmnet 2 Brief - PDF Link

Here is the link to the full Assignment 2 Brief:
ARCH0006_Assignmnet2_Brief.pdf

Wednesday, January 12, 2011

Combined Blog Feed

A combined feed of blog posts is available at http://whatisreality2011.feedoor.com/

This should help spread ideas and inspiration!

If your blog link is not listed in "Participants" to the right, please send it to us.

Tuesday, January 11, 2011

BuildAR and Layar Task Guides

BuildAR
  1. Got to http://www.buildar.co.nz/ to get the BuildAR application, and watch the tutorials. There is a Free Version, which has limited functionality, but will suit your purposes, or there is a Free Demo of the Pro version, which has some extra features, but is "save" disabled. I suggest the Free Version to start with, but you may like to also try the Demo Pro version fro the added extras.
  2. Find an interesting building on Google Warehouse, and open it in Sketchup. Export the model as an OBJ.
    (alternatively you can use your 3D reconstructed building model from last week)
  3. Bring the OBJ model into BuildAR and visualize it using the "HIRO" marker. (The website tutorials will show you how to do this)

Layar

(Watch the tutorial video: http://www.vimeo.com/14584156 if you need a reminder of the process. Try to ignore repedative use of the work "quick" in the first 20 seconds)

  1. Sign up for an account on http://pipes.yahoo.com/pipes/
  2. Take a look at the pipe used in the demo: http://pipes.yahoo.com/pipes/pipe.info?_id=ded88584ab21d380387f9e6655f3c846, and the source: http://pipes.yahoo.com/pipes/pipe.edit?_id=ded88584ab21d380387f9e6655f3c846
  3. Clone this pipe, and "Run Pipe" to see the 3 outputs in the map view.
  4. Open Google Maps in a new tab, and find the first point you'd like to add to the Layer. This should be within 10km of us. Right-click on the point and select "What is here?" to get the Latitude and Longitude.
  5. Go back into the Yahoo Pipe source
  6. Copy your latitude and longitude into the lat and long boxes on example georss item (the one with the image, not the sound)
  7. rename the item, and fill in a description and image link to go with your location.
  8. Add more "georss item builder" boxes. (these can be found by searching for "georss item" in the top right,and pulling them onto the main workarea), and enter other locations.
  9. Run the pipe and check the map view to make sure everything is where it should be.
  10. Right-click on "Get RSS feed", and copy the URL.
  11. Open http://tinyurl.com/ in a new tab, and paste the RSS URL into the box. Make a note of the tiny URL that is output.
  12. Test on a phone: Make sure you have the Layar App installed (it's free via app store), open Layar, search for the "GeoRSS gateway" layer, and open it. Click the gear icon and enter the tiny URL into the location box. Make sure "force cache refresh" is selected, and the search area is large enough. Your points should show up!

Tasks for Wednesday 12th January

  • Find a video of interest of a real example of Augmented Reality being used, and post to your blog as an idea generator.
BuildAR
  • Find a significant piece of architecture from Google Warehouse
  • Visualise in BuildAR using Augmented Reality
  • Post a minimum of 3 images of your Augmented Reality builduing to your blogs.

Layar GeoRSS
  • Locate 5 places of interest on campus or around Kingsford/Randwick
  • Tag images with and information... be creative (eg... a food hall you may want to tag with an image of a hamburger..., or the Red Centre you may want to tag with an image of Uluru, or an arty looking person wearing black)
  • You can provide links to content on the web... for example Youtube video or a website.
First Assignment
  • Finish your model for 3D printing.... if you have not already done so.

Monday, January 10, 2011

Augmented Reality: Layar, Junaio, Markers

What is Augmented Reality?

Adding computer-generated content to the world.

Augmented (hyper)Reality: Domestic Robocop from Keiichi Matsuda on Vimeo.



Tools we will be using...


1) BuildAR - Markers, on the desktop

BuildAR Test from Eric Anastas on Vimeo.



2) Layar
- Points, on a mobile platform




3) Layar - 3D Objects, mobile platform




4) Junaio - Marker Based, mobile

http://www.junaio.com/glue

Resources

Information in Layar using GeoRSS


geoRSS to Augmented Reality from Josh Harle on Vimeo.


Adding 3D Models to Layar

Setting up a 3D object in Layar with the geoRSS Layer - Part 1/2 from Josh Harle on Vimeo

http://www.buildar.co.nz/


3D Printed Models - First Run

Here are a couple images of the final 3D prints in the machine...





Guest Lecture - Wednesday 12 January - 9-11amMichael Tawa

Dean Utian has arranged a Guest Lecture to given by Michael Tawa, on Wednesday !2 January, from 9-11am. You are all invited to see this interesting presentation.

Micheal's research is summed up by the following:
"Cinema and Architecture – a study of cinematographic compositional strategies and techniques, useful for spatial organisation and design practice.
Opportunities – spatialising cinematographic themes/strategies; translation to architectonic form; image/sound/text/spatial form juxtaposition; film/space projects, exhibitions, screenings"
(Taken from research agenda of School of Architecture, Planning and Landscape, University of Newcastle upon Tyne, UK, where Michael taught for a number of years.)

Date: Wed 12 Jan

Time: 9-11am

Room: Red Centre Theatre, G001