Tuesday, January 18, 2011

Assignmnet 3 Brief - PDF link

Here is the link to the full Assignment 3 Brief:
ARCH0006_Assignmnet3_Brief.pdf

Tasks for Wednesday 19th January

  • Resubmit Assignment 2 using the "Assignment 2 Resubmission" post as a guide.
  • Discuss your proposals/projects for the final Assignment with the tutors.
  • Based on your proposals or the Assignment Brief, start to sketch out ideas and gather visual/reference material to support your concept.
  • Submit your Augmented Reality Marker System from Assignment 2 to Jeremy or Josh.
  • Complete, post to your blog and bring in your Proposal for Assignment 3 for Friday's last class to discuss with the tutors.

Assignment 2 Resubmission

Due to file path shenanigans, we will need to have you resubmit your Assignment 2 files again, saved in the correct path.

To do this you will need to locate the BuildAR program files folder, create a folder with your student number and name, have all content for your AR Installation in that folder, then save the BuildAR *.xml file in the scenes folder.

  1. go to : C:\Program Files (x86)\BuildAR\data\scenes
  2. Create a folder with your Student Number and Name in the scenes folder (1234567_JohnSmith)
  3. save/copy all of your model and pattern files in your newly created folder
  4. save your *.xml file in the scenes folder with your student number and name (1234567_JohnSmith.xml)
  5. so you should have:
    • C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith\(all of your content)
    • C:\Program Files (x86)\BuildAR\data\scenes\1234567_JohnSmith.xml
  6. zip up the folder and file and resubmit to: ftp://emustore.fbe.unsw.edu.au/Submit/ARCH0006 - 9006 Harkins Harle 2011/Assignmnet 2
  7. Hand in your physical marker system to Jeremy or Josh!

Wednesday 19th 1pm - iCinema Demo

As a treat today, we will be going to the iCinema Centre for Interactive Cinema Research, this will be a lot of fun, and you will get to see some cutting edge technology in a range of fields all relating to Digital Interactivity. We will meet at 1:00pm at the bottom of the Scientia Building steps, and we will all go in together at 1:15pm. The doors are locked, so if you're late I will come out and check for any stragglers every 10-15 minutes or so.


Here is an excerpt from the website http://www.icinema.unsw.edu.au/index.html:

“The iCinema Centre for Interactive Cinema Research, established in 2002, is a joint venture of the College of Fine Arts, Faculty of Engineering and the Faculty of Arts and Social Sciences at the University of New South Wales. It brings together researchers and postgraduate students in new media, aesthetics, cinematic theory, multimedia design, computer science, cognitive science, software/hardware engineering and mining virtual reality.
The iCinema research program focuses on research into digital interactivity for benchmark applications across the arts, culture and industry. In particular, it is focused on the way the digital can be used to imagine new ways of living in the contemporary world, redefining how we seek recreation and learning, and the way we work and do business.”

Monday, January 17, 2011

Installation 3 - A Reality Mash-Up - Short Brief

For this assignment you will need to bring the skills that you have developed over the last two weeks into polished final Design Presentation. Aiming to utilise technologies from Photogrammetric Reconstructions to Augmented Reality you will deliver an Architectural Installation that explores a design development in context to future design presentation methods.

The main idea of this assignment will be to “Mash-Up” a range of physical and digital processes into an Architectural Intervention Installation for display at the final exhibition.

As an idea of what may be possible, we are proposing a Photogrammetry/Augmented Reality Mash-Up that utilises all of the skills you have developed in this course so far.

In this “standard” project, we expect you to choose an architecture of interest, photogrametrically reconstruct the architecture (using modelling skills to help to refine your model to the most efficient printing arrangement), alter the model as suits your purposes and get a 3D print of your model. Using that as a basis for your project you will then go through the design process, “designing” your Architectural Intervention on your chosen architecture, and developing a range of iterative design possibilities that can be tested against your 3D printed model using Augmented Reality.

It is expected that you will spend between 30 to 50 hours working on this final Assignment over the next 2 weeks.

This is just the “standard” approach that you may take to your final Assignment. Your other option is to write a proposal of what you would like to achieve.

Your proposal must be a minimum of 250 words long. In addition to a 250 word description you will need to provide us with assessment criteria on what aspect of the technology you will be concentrating on as well as outcomes that you expect to be able to achieve with your project (what you will be producing). You will have to thin kabout how your project can be displayed in an exhibition setting.

Design Inspiration



In anticipation of the start of your big design assignment, here are some spatial/architectural/urban/CGI related visual references. They should prime you for some creative final assignments! :)


Music Videos


Movies


Books

  • Beyond Architecture (1,2,3)

Writings

  • An excerpt from Gaston Bachelard's "Poetics of Space" (found here)

Thursday, January 13, 2011

Tasks for Friday 14th January

  • Produce concept sketches for how your Augmented Reality Installation will work (post to your blog).
  • Choose your subject matter for the second Assignment and start to consider how your your models will interact with your markers. You may want to provide sketches of your ideas.
  • Begin constructing your 3D models and your Augmented Reality Installation using a modeling program and BuildAR, testing your ideas, model scales, any animations etc. as you proceed. Remember to document your processes and provide images of your work on your blog.
  • As you decide on your subject matter, start to develop your markers for your installation, and consider the overall package of your Assignment 2 Submission.
Note: For next Tuesday 18th's class, please bring in your 3D printed and cleaned objects. We will be collecting them from you for the time being, and marking. Also the "Example Assignment 1 Blog Post", so please complete a blog post for Assignment 1.